Imported a real-world landscape and replaced DefaultPawn Class with Custom Character in the GameMode (to add Custom Axis / Action Mapping Inputs). The issue I’m facing is - not able to navigate through the elevations in the landscape (even with jump).
The Customer Character is Colliding with the Landscape and not able to move further during the step-up navigation (during step-down navigation - it is fine)
There is a problem with Default Pawn as well - The Default Pawn is working fine with Step-Up navigation - but when I move back, the camera stays at the same height (not stepping-down to the landscape level).
Is there a way to attach the Custom Character (which I’m using for the Default Pawn Class) to the Landscape - so that it will navigate fine with both up the hill & down the hill?