This is probably really obvious but I can’t find the information anywhere online. All I can find it attaching objects to the player character.
All I want to do is attach a burger to the bottom part of a burger bun.
I heard I was supposed to do it with sockets so I have added one to the bun but I can’t figure it out at all.
Any information would be appreciated.
Definitely doesn’t do anything but it appreciate the “…”
Rather than ‘get owner’ try putting Self in there…
Yeah more time than you did posting a useful reply.
I just made a socket on a random mesh, and attached one to the other with
The parent should be the one with the socket, and I think you might find using ‘snap to target’ for the location rule helps… ( see, four dots )