I’m not sure what you mean by that. Both the car and the pawn replicate and both replicate their movement, I tried disabling replication of the movement of the pawn but it doesn’t help. Could it be related to the fact that when the pawn gets on a vehicle it keeps a pointer to it and calls its set throttle and set steering functions from there? (I had to set the controller value on the vehicle to the player’s controller in order for it to work).