Attaching a Character to Player Start, How?

Well there’s two possible interpretations .

  1. How do I change the class that spawns when I hit play?

and

  1. How do I override the logic the controls which players are spawned at which player start?

So

  1. This is in the game mode and can be changed from the blueprints menu in-editor.

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  1. This is in the game mode and you’ll have to override a function called “ChoosePlayerStart”.

Not my picture