Well there’s two possible interpretations .
- How do I change the class that spawns when I hit play?
and
- How do I override the logic the controls which players are spawned at which player start?
So
- This is in the game mode and can be changed from the blueprints menu in-editor.
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- This is in the game mode and you’ll have to override a function called “ChoosePlayerStart”.
Not my picture