Attaching a Camera to an Animated Object

Hi all,

I’m currently working on a ride-through of an amusement ride.
I managed to import the custom ride vehicle with the trajectory of its path constrain from 3ds max into ue4.
However now I’m facing difficulties attaching a camera to the ride vehicle so that it could bring it along for the ride.
My goal is to constrain a camera’s transitional axis to the ride vehicle while being in control of the rotational axis through the mouse.
Many thanks.