I want the camera boom to copy the location of a bone socket, to allow me to switch back and forth between third person view and a first-person view similar to this excellent Skyrim mod.
Being new, I have the easy part down - press button, things happen. I’ve created a bone socket for the head. I have no idea where to go from here, or if this is even possible with blueprints.
Is this possible with blueprints? If so, can anyone give some guidance on how I might go about doing this?
If not, can someone give some guidance on how to do this with C++? I have VS setup, I just haven’t the foggiest idea how C++ works with UDK.