Hello,
I have a problem in UE4.12 while all was working fine in UE4.11.
I have a tree wich can be cut down. When the tree is falling there are box triggers attached to it that should move with the tree because you can cut the tree in pieces when it has fallen on the ground. The boxes are on the tree and are moving allong with it. every thing looks fine but, my line trace still sees these boxes up in the air instead of where they realy are. in UE4.11 everything was fine.
Anyone know of a fix or maybe i should do it different now?
Thanks in advance!