Attached SM does not overlap

In 5.4, I wanted to know car on ground or not, so I attached cylinder SMs to tires’ sockets for checking overlap between tires and other acts. However they do not overlap other acts. Why? I must use 5.4.

Hey @Ayameike0606!

Make sure that the Generate Overlap Events property is enabled for not only your component, but also for other actors!

Btw, you can also consider doing a line trace from your actor to straight down with the length being the actor’s half height. Depends on the mechanics you have in mind tho.

Hope this helps! :innocent:

A cylinder SM I used did not collide. When I changed the SM to other cylinder SM, it collided. Thank you quick response! The way using line trace is what I should consider!!