getting to grips with sequencer as its a great tool for putting together scenes for my job. now I am making a cinematic at the moment and all going well, until I realised some actors in my current scene were from the previous shot?
say for eg I am doing shot 8 of a long corridor and 2 people running down, then in shot 9 they are having a fight at the end of the corridor, in shot 9 I can still see the actors from shot 8, so I worked out, if I make the actors spawnable and all is good
that’s that problem solved, ok onto problem 2. which I cant figure out.
so I have my character who has a axe, I drag axe in the world outliner and attach to his right hand, and all is good, animation working well but if I make him a spawnable because again I don’t want to see him in the next or previous shots, then the weapon detaches and I cant get it to stay in his hand.
cannot figure out a workaround.
any ideas would be great, thank you