I am attempting to attach a Niagara system to my first-person player character, but when I do, it appears to have a scale of 0 on the x and y. I’ve tried both the spawn system attached and the spawn system at location with attaching it to a component in my first-person character after and both of those have the same issue. The only way I’ve gotten it to work is to create and spawn a separate blueprint, add a Niagara component and having auto-activate on. If auto-activate is not on and I try to activate it after the blueprint has been spawned I get the same weird scale issue, the same thing happens If I try and set the Niagara system asset in the Niagara component in the separate blueprint after it has spawned. I attached an image of the Niagara system and how it appears when trying to attach it to the player normally. Just wondering if anyone has any insight on if this could be an issue with the Niagara system or the components on my first-person character? (I’ve also tried all the different transform types on spawn system attached and spawn system at location)