I’m trying to attach a Widget Component to a Child Actor (that is Set with SetChildActorClass) through blueprint using the AttachComponentToComponent and Snapping to target that doesn’t finally work
I’m wanting the Widget Component to follow the Child Actor along like it works for a Mesh or SkeletalMesh, the problem is the Widget Component does not Snap to Target following the Child Actor, it just stays still on the scene
Is there any proper way to do this ?