I would like to ask a question about attaching an actor to an actor.
I would like a weapon, a sword in this instance snaped to a socket on my main character, the problem is, it doesnt snap to the socket, rather in the middle of the main character’s body. (The sword is lying on the ground for pickup.)
Let me show the two blueprints in action, first the sword’s blueprint:
Have you tried the new (non deprecated) version of the attach function? Other than that i don’t know what could be wrong.
Regards
Edit: After looking at your screenshot again. You have to attach your sword to the mesh containing the socket, not the actor itself. So you have to change the input for “In Parant Actor”.
Otherwise it will be attached to your root component (capsule) and that would be the center just like we see it.