Attach to actor help!

Well it kinda works it attaches the static mesh on the joint but it attaches it on its side and once it attaches it locks the position of the character. I recreated what you did to see if it was a problem with the way I was doing it but it still locks my characters position. I did create a variable with the character reference like you did and set it and then called it the same way you did but I took it out because you can just get the as third person character notch and attach it to the mesh and I’m pretty sure that does the same thing. I feel like I’ve said attach a lot in this comment.

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