So I want my currency mesh to appear above the characters head when I collect it. I have this working by simply spawning the money and then setting its location to above my characters head but updating this on tick seems to cause stuttering so I thought attaching it to a bone in the characters skeleton would be better except I can’t seem to get it to work. I’ve been messing about with the attach to actor node and just referencing my money indicator and third person character and setting it to the bone I created but it doesn’t work. I’ve tried this in every way I can imagine and it just doesn’t work, what am I missing? how do I get this to work. I saw a tutorial on this and the guy was dragging the mesh on to the bone in the skeleton but ue4 doesn’t let me do this does it need to be attached to the skeleton for this to work?
Any help would be greatly appreciated.