Attach Skeletal Mesh Problems

Hello. I was having a lot of trouble being able to implement a skeletal mesh attachment to my main character rig. The problem I’m having is, when the rig rotates from left to right, the attached skeletal mesh doesn’t move along the rotation. It only moves along the translation. Please help.

Nevermind. Weirdly, I seemed to have fixed it, by playing around with the master rig bones…