I need to continue with education on using blueprints, but, I am gathering that setting up the nodes is where I will achieve this sort of connected state?
Not sure if you have ever head of StrangeLove in Unreal Tournament but this is what I would like to achieve. In these instances, It seems that the modders did what you suggested in the last sentence. Especially in UT99 there is a lot of jitter while in motion. Looks like **** but it was really fun.
Making both actors move in tandem sounds plausible. Will just need to figure out how to make them have the same flight path.