Attach mesh to tree with wind motion

hey guys i made a basic flag that reacts to wind and i need to attach it to my tree… problem is that tree has trunk sway and leaf motion that i added to material with pivot painter etc and flag doesn’t follow them… so how can i update my flag relative position with tree swayijng position? thanks

If the tree is a SkeletalMesh, then you should be able to attach the flag to one of the bones of the tree, or a socket. If the tree is swaying from the material using WorldPositionOffset… then you’re up the creek.

tree is swaying using wpo :frowning: