Attach in sequencer

Is possible to make a fade out attached the sequencer?
Or just freeze the position of item after un-attached?
When I do it “naturally” then when I un-attached the item comes back to rest position :frowning:
I’d like to set a camera look at the item that the actor has in hand. And then camera should look around. The hand is animation.
I add an empty object and set it as a target look at to camera. After a moment I’d like to un-attach the target from the actors hand and move it to a new position, regardless of hand animation.

If I do it like on screenshot then the target-object back to rest position after un-attached.

Just in sequencer, without using blueprint. Is it possible?