It looks like I cant attach a moveable staticmesh to the end of a cable within Blueprint, unlike attaching objects to the end in the world where it just works.
Is there any other way of doing this without any additional actors or is it not possible?
I am stuck with the same question right now. Why I can not do the same cable end attachment in vehicle Blueprint, as i can easily do in World, in level blueprint? Thank you for eventual answer.
In the construction script use ‘attach to component’ and put CableEnd as the socket name
Thanks for that, it was super helpful for me!