HI ,
I created a wooden torch in blender and added niagara system and point light to it after importing as an fbx to unreal engine , is there an way to attach the blue print actor to skeleton socket throught blue prints
HI ,
I created a wooden torch in blender and added niagara system and point light to it after importing as an fbx to unreal engine , is there an way to attach the blue print actor to skeleton socket throught blue prints