Attach audio to component of actor in Sequencer?

I see that it’s possible to attach audio to an actor in my recorded sequence, however, in my particular case I want it to be attached to a specific component. This is important when the sequence is a recorded VR pawn where I want the audio to be attached to the location of the HMD/Camera, and not the actor (since the actor location is at the floor).

Is this something that is on the roadmap? Thanks.