Attach and actor to an actor using a 'rope' or similar.

It’s a shame that there isn’t an option to limit to only one direction of the Z axis (say the UP vector of the Z axis). I played with changing it from unlocked to limited and setting a value for the limit, and that does give me a result I’m looking for when I drop the helicopter closer to the ground, but when I lift off the lifting effect isn’t immediate due to that limited value. I hope you understand what I mean. Maybe it should be something I could suggest to add to a future release?