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Attach an Actor to an Anchored Widget point

I have an actor that holds meshes that represents the items the character has currently equipped. Right now they are anchored to the camera and everything works fine. But when I change screen size/ aspect ratio I loose sight of the “item actor”. I think I could somehow create a point on the UI that’s anchored to the corner of the screen then mirror the x,y,z and scale to the “item actor” so when the screen size is changed the “Item actor” will automatically follow and act like any other part of the UI. Any help on how to accomplish this would be greatly appreciated. Attach