Attach actors that are in separate sublevels

Is it possible, without blueprint scripting, to attach actors that live in separate, persistently loaded sublevels to each other?

My use case is that a lighting artist works in a lighting sublevel, and a layout artist works in a layout/anim sublevel, and now we would like to attach some lights to a moving actor in layout sublevel without having to get a gameplay programmer involved, or move those lights to a different sublevel.


Hi bpeck,

In order to attach actors, they need to live in same level. You’ll need to move lights in question into same level as moving actor to accomplish this.