Hello there,
I followed this tutorial Pickup and drop system with physics on UE5 - YouTube to add the pickup function for physical object to my character. The Character is the default third person character.
The tutorial is exactly what I’m looking for but I run into an issue.
It doesn’t work and I think the reason is, that the ‘Event BeginPlay’ is already in use.
Is there a way to get the function set up like in the tutorial without the Event BeginPlay?
I hope someone can help me!
Here is the Blueprint of my function: (Drop Item not included)
