Attach actor to component only works on latest blueprint


So I’m new to the forums and Unreal and have an issue with attaching actors to a component on my character. I have a VR character that when it’s hand overlaps an object, it can use the grip button to pick it up, which works exactly how I want it to.

However, when I drag more than one actor into the viewport, it only works on the latest actor. The earlier ones aren’t affected whatsoever. Even when I design different blueprints with the same structure, it doesn’t work.

Any help so I can pick up multiple different objects would be greatly appreciated!

I was able to figure it out,

After my begin play, I had an enable input, I just had to turn ‘consume input’ off