I want to know diffrence between ‘attach actor to actor’ and ‘attach actor to component’.
I tried to attach sword to hand socket by both function. only actor to component worked, actor to actor function attached swords to middle of body, not attached skeletal mesh socket.
The character mesh is a component of the actor,so it’s easy to understand.
And the actor to actor I never used.
Didn’t realize it has a socket input on it.
Doesn’t matter,try both and choose one that worked for you.
You can attach actor to actor at socket, though - providing the actor’s root component does have sockets. That wouldn’t work for OP since they, most likely, have a capsule at the root.
@juuuns1205 Use component attachment - you must target a socket that’s on the skeletal mesh, and Component to Component allows you to do exactly that. If you had skeletal mesh as the actor root, you could attach Actor to Actor.