If I want the cable to interact with the environment, say for example both players run on opposite sides of a pole and the cable hits the pole, should I be using the cable actor to simulate this or use a cable with a skeletal mesh? Thoughts?
If I want the cable to interact with the environment, say for example both players run on opposite sides of a pole and the cable hits the pole, should I be using the cable actor to simulate this or use a cable with a skeletal mesh? Thoughts?