How can I attach 2 simulated objects together, so if the supporting object vanishes the other drops to the floor.
I am using physics constraints at the moment, however that has a springiness to the connection that I can’t seem to turn off…
Any ideas ?
Hey there @w_jones! It depends how exactly you want your combined objects to react. Give basic attachment and weld like this thread suggests a try, though you’d need to reenable simulation on the detached one if they have to separate.
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