Atmospheric fog far distance issue

Hi guys,

I create this post because I tried many things, change graphic settings, play with atmospheric fog parameter but nothing change this sharp distance issue on my project.
Actually I don’t know if it’s a bug or just the atmospheric fog who is not ready for very large landscape.

If some know why I will be very grateful.

Thank you

Use exponential height fog . It will reduce the sharpness of the distant objects.

The problem is I want to keep the atmospheric fog effect because we need to go in orbit of the planet and exponential fog is good just for ground landscape. But thank you.

Create the planet as levels . In that way the effect stays as well as no gets to understand when the new level loads up due to fog…

Hum that’s not good too because player can walk on the planet and take a ship to go in space without transitions…