⭐ The visualisation plugin for Unreal Engine.
Enabling fast, professional lighting and rendering with powerful presets and one-click render automation.
🎬 Watch Trailer
Atlux λ is a professional visualisation and studio toolkit for Unreal Engine, designed to accelerate lighting, rendering, and cinematic workflows. Whether you’re showcasing products, creating architectural visuals, generating portfolio content, or exploring advanced 3D to Gaussian Splatting pipelines, Atlux λ brings a complete photo-studio-digital-twin directly into the editor — with powerful presets, intuitive controls, and automation that frees you from setup overhead.
🛠️ Key Capabilities
• One-click rendering workflow - simplified interface with a 1-click Shoot! button; no manual sequencer or Movie Render Queue setup required.
• Studio & lighting presets - curated studio layouts, lighting configurations, and materials to achieve professional results fast.
• Advanced placement tools - editor mode with placement and Light Painting for intuitive light positioning.
• Animation & camera controls - built-in camera motion presets and rig systems for dynamic sequences.
• Batch & transparent renders - automated batch rendering and support for transparent background outputs.
• Data capture for Gaussian Splatting - generate synthetic scan data, COLMAP exports and point clouds from Unreal scenes for advanced pipelines.
• Rich asset library - lights, props, backdrops, effects, procedural gobos, and more to compose professional photography-grade scenes.
Built to empower artists, designers and visualisation specialists, Atlux λ blends real-world studio principles with Unreal’s powerful rendering systems to produce polished visuals faster and with greater creative control.
💬 Testimonial
"Atlux λ made it possible for me to finally use Unreal Engine for product rendering. I had tried before, but adjusting lighting and building a proper workflow felt too complicated for me. With Atlux λ, the setup became clear and manageable, and I was able to achieve the visual quality I was aiming for."
Jukka Leskinen, Foracer
🌐 Website
🎓 Learning material
Documentation: https://atlux.one/documentation
Tutorials: Atlux λ on YouTube
🤝 Support and Contact
Discord (Community and Technical Support): https://atlux.one/discord
Email: support@atlux.one
👨🏻💻 Developed by
Solo developed by Jorge Valle Hurtado: https://jorgevallehurtado.com