The House Elf is a stylized humanoid MetaHuman character inspired by classic fantasy folklore. Designed with a unique facial structure, large expressive ears, subtle skin detailing, and a slender body proportion, this character fits naturally into fantasy, magical, and story-driven worlds.
Built using Unreal Engine MetaHuman standards, the character is fully compatible with MetaHuman rigs, materials, and workflows. It works seamlessly with Unreal Engine lighting, animation, and cinematic pipelines.
Key Features
High-quality MetaHuman face and body
Custom elf-like proportions and facial anatomy
Clean topology suitable for animation
Fully compatible with Unreal Engine MetaHuman system