AH-64 Inspired Attack Helicopter System
AH-64 Inspired Attack Helicopter System is a playable military attack helicopter asset and Blueprint gameplay system for Unreal Engine.
The helicopter was modeled and rigged in Blender with a focus on realistic military styling, detailed cockpit presentation, animated mechanical parts, and in-game usability. Texturing was created in Substance Painter using high-resolution texture maps for the exterior, cockpit interior, and instrument details.
This package is designed for developers who need more than a static helicopter model. It includes a playable helicopter setup with flight controls, ground taxi movement, multiple cameras, weapons, targeting features, night vision, flares, lights, repair, waypoint functionality, and a basic AI vehicle mode for testing gameplay scenarios.
Key Features
AH-64-inspired twin-seat attack helicopter
Detailed exterior model and cockpit interior
Rigged skeletal mesh with multiple animated bones
Blueprint-based playable helicopter system
Ground taxi movement
Flight movement system
Engine on/off control
Multiple camera views
Pilot and gunner-style camera/control options
Minigun, rockets, and missile-style weapon controls
Target lock and auto target lock functionality
TADS / gun camera style view support
Night vision toggle
Flare deployment
Vehicle lights and cockpit lights
Hover/combat mode
Auto landing option
Repair function
Waypoint marker feature
Basic AI vehicle option
Testing enemies, vehicles, and character included for weapon functionality preview
Animated / Controllable Bones
The helicopter includes several bones that can be animated or controlled inside Animation Blueprints.
Main Gun
gun_main_jnt
The front main gun can rotate 360 degrees.
Front Sensor / Night Vision System
nightvision_jnt
sensor_jnt
The front night vision camera and sensor system can rotate 360 degrees.
Cockpit Gauges
bar_arrow_001_jnt
bar_arrow_002_jnt
bar_arrow_003_jnt
Cockpit gauge needles can be animated and rotated 360 degrees.
Landing Gear Frames
front_wheel_frame_jnt
rear_wheel_rotate_jnt
The front and rear wheel frame bones can be animated for landing and takeoff presentation.
Wheels
rt_wheel_jnt
lf_wheel_jnt
rear_wheel_jnt
The right, left, and rear wheels can rotate 360 degrees.
Rear Flap
rear_flap_jnt
The rear flap can rotate 360 degrees.
Rotors
main_rotor_jnt
rear_rotor_jnt
The main rotor and rear rotor can rotate 360 degrees.
Model Information
3D model created in Blender
Rigging created in Blender
Texturing created in Substance Painter
Includes exterior and cockpit interior
Built for Unreal Engine real-time use
Texture Sizes
Barometer texture maps: 1024 x 1024
Helicopter exterior body maps: 4096 x 4096
Helicopter interior maps: 8192 x 8192
Gameplay / Input Overview
The included Blueprint system supports ground movement, flight movement, weapons, camera controls, targeting, and utility actions.
Ground Movement
Engine on/off
Wheel brake
Handbrake
Taxi forward
Taxi backward
Steering control
Flight System
Takeoff and landing
Throttle up/down
Pitch up/down
Roll right/left
Yaw right/left
Hover / combat mode
Auto landing
Weapons
Minigun fire
Rocket fire
AA / AGM missile-style firing after target lock
Reload weapons
Targeting
Target lock / unlock
Auto target lock / unlock
Gun laser guide
TADS / gun camera support
Zoom controls
Camera reset
Utility Features
Night vision
Flares
Lights
Cockpit lights
Repair system
Waypoint marker
Destroy vehicle test input
Pause menu
AI Vehicle Option
This product includes a basic AI vehicle option. The AI can fly the helicopter while the player uses the weapon systems.
The AI enemies, vehicles, and character are included for testing the helicopter’s weapon functionality in-game using simple gameplay logic.
Important Notes
This product is mainly designed as a playable helicopter asset and Blueprint gameplay example. The included systems are intended for testing, prototyping, and showcasing the helicopter in-game.
Developers can modify, replace, or expand the Blueprint logic to fit their own project needs.
External Links
Video: YouTube
3D Model Showcase: Artstation
Demo Project: Demo Project
Legal / Disclaimer
This is an independently created AH-64-inspired attack helicopter asset and gameplay system. It is not affiliated with, endorsed by, sponsored by, or officially licensed by any real-world manufacturer, military organization, or trademark holder.