It works at begin play here
But it doesn’t work when called here after 55s and following an event tick exec. It execute the print string only on the server, but not on server and client like at begin play.
Can anybody enlighten me ?
Can anybody enlighten me ?
Event tick and delay are not something good. If you need to start something after some time, use “Set timer by event”
As you can see you can set the initial start delay
Hey thanks for the help !
That’s good to know but I don’t think it’ll help me, because I need that to fire from that event tick as it’s a loading process and doesn’t always take the same amount of time.