Since 4.8, Asyncload is not true by default.
I tried to reactivate it to see if I can save some loading time, but sadly, I can’t get it work or “check” that I set properly the variable.
Can someone tell how to check / setup this variable?
In the 4.8 release, it is said that you should put it in “Core.System”, but in the Engine code, the variable seems to be a s.AsyncLoadingThreadEnabled in Core in [/Script/Engine.StreamingSettings].
Yep already see it. But where to set it in the ini file?
More AsyncLoadingThreadEnabled : 1 means it’s true by default whereas in the patch notes they said it’s false. Quite confusing.
In the path notes, they said to put it in Core.System, but no where, I can find the “System” setup for this variable.
Last, once activated, how to checks it’s working properly?
Last time I tried assync loading on 4.9 with the tutorial from
it all still worked withouth me setting any variable in a ini file. So not sure about this one. Maybe the thread is enabled automatically at some point?