Since 4.8, Asyncload is not true by default.
I tried to reactivate it to see if I can save some loading time, but sadly, I can’t get it work or “check” that I set properly the variable.
Can someone tell how to check / setup this variable?
In the 4.8 release, it is said that you should put it in “Core.System”, but in the Engine code, the variable seems to be a s.AsyncLoadingThreadEnabled in Core in [/Script/Engine.StreamingSettings].
Thanks for the feedback.