Async Streaming Package vs Level

I’m looking at Project Settings under Engine->Streaming and am confused. I had heard there was an option to enable a dedicated level loading thread. All I see is an option to enable a Package Streaming thread. Underneath that are timeslice options for level streaming (not threading).

I’m guessing that Package Streaming isn’t for loading levels… Is my only option for getting smooth level streaming to reduce the timeslice values here or is there a separate async loading thread I can enable?

“Use Background Level Streaming” should be the flag you’re looking for, it’s in the same section Engine / Streaming / Level Streaming. It’s default as true, so it shouldn’t bother you.

There are also several numbers to tweak but I’ve not tested yet.

Thanks, I was actually confusing async asset loading with level streaming.