Async scene turned on for some body parts of a vehicle and not all of its part (e.g. forgetting to set the wheels to async scene ON) will cause an editor crash on “play”.
Steps
- turn on async scene in project settings
- turn on substepping (may be irrelevant)
- have a vehicle blueprint with a vehicle set with it’s physics asset (body + 4 wheels)
- wheels are set to kinematic (may be irrelevant)
- turn on “async scene” for the body but skip doing so for the wheels
expected:
some sort of error or it not working properly
actual:
editor crash (vanishes) when the user click Play.
PS: my crash reporter never appears following a crash anymore – I might have ticked a box to say ‘don’t’ but I can’t remember where - can I get it back?