Async Loading Screen

I am having the same issue (0.0.0 / short moment before possession). I tried working around it by using the “Wait for Manual Stop” tick and “StopLoadingScreen” node. Is this not the intend of being able to extend the loading screen beyond that?

Tbh it would make sense if the answer is no, as the result isn’t what I expected. It just stops the loading screen once the level loads and then recreates a blank black screen.

Love the plugin btw