Hi, i can’t figure out (without c++) how to set up different Hud/PlayerController to players. The issue is that every players spawn with the same Pawn, Hud, PlayerController…
I can’t not set one for Player1 and another one for Player2 .
Although with the Pawn it is possible to set to None and then tell the player controller to posses the pawn that i want so i have no problem about that but i still only can have the same PC and HUD class for every players which is pretty sad.
I wish i could set all Classes in GameMode to None and set it up in the graph like a do for Pawns.
I hope i can be done in blueprint, thx guys.