Asymetric spotlight

Hi,

for my project, I need a spotlight, which is higher than wide.
At present, the spotlights are something like 10° hirizontally and 10° vertically.

I need a spotlight, which is something like 5° horizontally and 120° vertically.

Is there a way to achieve that?

Regards
Christian

I would use a light function to modify the light rendering fom that spotlight.
https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/LightFunctions/index.html

Some light profiles might also help with this.

Thanks your your replyes.
I’ll have to take a look at light functions.

I think, profiles could work too, if I had some asymmetric.