Assistance Request: Blueprint Creation for Simultaneous Motion Capture Streaming via Livelink in Unreal Engine 5

I am trying to create a blueprint that enables the synchronization of multiple motion-capturing devices for simultaneous live streaming, encompassing both body and facial movements through a Livelink.
My objective is to develop a blueprint that triggers the initiation and termination of streaming across various motion-capturing devices concurrently, ensuring synchronization and real-time streaming from all devices.