Although I’ve watched the first 5 tutorials and have made progress I’m having a bit of difficulty with the Open World Demo Collection. For some reason even after adding it to an existing project the assets of this collection are not presenting themselves for use inside that project. I also have the Gametextures Download pack which, through the use of the same process (add to project button), I can see in the project.
I have verified the file three times after each re-download.
Could someone let me know how to properly put the Open World Demo collection into my engine or projects so the assets can be used?