I have grid of buttons and I need to differentiate them somehow. The number of buttons is always different so Hard coding functions does not work.
Is there a way to assign an index or a name to individual SButton?
I have grid of buttons and I need to differentiate them somehow. The number of buttons is always different so Hard coding functions does not work.
Is there a way to assign an index or a name to individual SButton?
I forgot to mention I am doing this in slate c++
But this gave me an idea that I could create button widget in slate as well, I’ll try that
create a widget for the button and add an int variable to it and make that variable “Editable” and “Expose on Spawn” enable.
add a horizontal box ( or something like that) in the main widget and make it variable.
now add created widget to your main widget with a loop and set that variable with the loop. I send my logic for you, check it in this link.
[Spawn Button logic][3]
nothing changes a lot, just do all things that I said in Blueprint, in c++