Trying to initialise std::function with std::bind fails
void mfo_InitObject(const C_Config_cpp* pConfig);
std::function<void(const C_Config_cpp*)> mvo_objectInitFunc = std::bind(&MyGameMode::mfo_InitObject, this);
getting error below
error C2679 : binary '=' : no operator found which takes a right - hand operand of type 'std::_Binder<std::_Unforced,void (__cdecl MyGameMode::* )(const C_Config_cpp *),MyGameMode *>' (or there is no acceptable conversion)
This project is based on Ue4 c++ and pure c++ sections, trying to avoid using ue4 api for this, so no delegates, just pure c++.
I tried the same thing in non ue4 vs2019 console project and it works fine.
Any help much welcome
cheers