I have a first person mesh (just with arms, no body) and I retargeted the anim class for the 1st person mesh to my 3rd person mesh as they are based off different skeletons.
As there is no body for a shadow when in first person I added the 3rd person mesh as a component to the first person character but when I try and add the anim class which was created from the retarget it wont play the animations (mesh stands in T pose) but if I replace the anim class to the anim class played for the 3rd person mesh it plays the anims.
If I replace the 3rd person mesh with my arms only first person mesh and assign the anim class created from the retarget it plays the animations even though the tool tip on the anim class shows the skeleton is for the 3rd person skeleton.
Any suggestions ?