Discord | Documentation | Quick Demo Video | To use this plugin, you don't need C++ knowledge.
The Building Floor & Room Identifier is a plugin that automatically detects and divides buildings into floors and marks rooms it's added to. This component enables transitions between the floors of the buildings. It makes the buildings' floors and rooms processable by identifying and returning building parts such as walls, windows, and stairs. All of these functions are performed using a few generic values. The dimensions of the processing area and the building parts to be detected are defined customarily. Thus, different settings can be applied to various buildings, allowing for diverse outcomes simultaneously.
It's ready with a few simple steps:
Define a few desired dimensions and building part component tags to the plugin.
Add component tags to the building parts.
Add the Building Floor & Room Identifier Component to your building actors.
Initiate the analysis after your building have been created/generated.
That's all!
This product includes the '450+ Modular Building Parts For Blockout & Beyond'.