Hello i have a problem, i have a project with a lot of assets to build with, and when i open unreal i have this displaying on some assets, some are just missing on the thumbnail, some are missing materials and some a displayed low resolution.
The thing is, when i select the assets and right clic => Validate assets OR Load assets, they display correctly ( see image 2 ) does the same when i open them in the static mesh editor.
If i close unreal and restart it, i get back to image 1…
I can’t just reload and validate assets everytime i open unreal because it takes like half an hour !
Also, i tried a lots of things like cleaning cache, resaving assets etc and nothing works, its always like this.
Anyone have a solution for this ? Thanks !