Assets "saved with empty engine version" warning.

After changed from the github source 4.7 to the launcher 4.7.1 this warning has start to appear. I get it in the Frontend when autocompiling my blueprints, and when packing a game. How do i get rid of this warning ?

This warning exists to warn when engineers who are working with local changes save assets that may not be compatible with your team’s “promoted” build.

Probably 95% of the time even in large teams, it is benign and if you are a developer who is working on their own pretty much guaranteed to be ignorable.

It can be disabled in DefaultEngine.ini by adding if you are certain you don’t need it (at least one of internal game teams do have it disabled):



[Core.System]
ZeroEngineVersionWarning=False


2 Likes

Thanks ! I will try that out.

*Edit : Works Great ! XD
Now i can focus on the is important.