my assets (the hallway mesh) aren’t loading at map/level startup and not just the hallway but also most of the actors and materials and any other assets in game… everything was okay in PIE but this happened after cooking and packaging… any leads?
I just fixed it myself. All I did was delete Build, Intermediate, and Cook folders inside Saved. Also checked the “Full Rebuild” under Project Settings.
Also, I used to work on UE 4.24.3 and decided to migrate to UE 4.25.1. I’m also not sure if this has something to do with the fix but 4.24 is quite buggy, and so far 4.25 is stable for me.