RELEASED: http://www.mojuze.com/uploads/DirtyBloom.zip (5MB)
So I was mucking around with the “Dirt” part of Bloom in Post-Process Volumes. Thought I’d look through the nice and pretty bokeh stuff on Flickr and see how they’d work in various contexts. Photos and my processing are Creative Commons Attribution, so it will be free and ready for commercial work, etc.
Just as 2048x1024 JPGs, nothing too fancy, keeps things light and simple. Drag texture to Post Process Volume > Bloom > Dirt …Experiment with different textures and intensities for day and night scenes.
You can also see the method to easily create dirt textures thanks to kind Flickr photographers. Cheers!
Creative Commons Attribution
Photos by Flickr photograpers as credited
Concept and processing by SRMojuze